Pat Imrie
Pat’s extensive knowledge of Maya combined with his skill as a digital sculptor makes him an indispensable part of any project. He has a rare talent for turning a concept sketch into a beautiful 3D model that captures all the character of the original drawing.
— Garry Marshall, Director, Super Umami


A passionate and dedicated CG artist with over a decade of experience spanning VFX Post Production, VFX Pre-Visualisation, Animated Feature Film, Illustration, Concept and Look Development, TV, Commercials and Independent Game Development.

Team work is key to the CG industry and the key to team work is sharing knowledge. Teaching at both the student and professional level has become essential to my workflow as an artist. Passing on my skills and expertise to other artists.

You can see my work in Avengers: Infinity War, Mission Impossible: Fallout and Pacific Rim: Uprising among many others.  I have provided teaching material for Pluralsight (formerly Digital Tutors), 3D World Magazine and have presented workshops at the renowned Danish school The Animation Workshop and for Escape Studios in London.


I have been privileged to work on some really amazing projects with many amazing artists. You can see my full Resume on my LinkedIn page.


Please use the form below to get in touch if you wish to ask me about my work or discuss any of the services I offer. If you would prefer to no use the form you can also contact me here: